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Blind Racer: Race slot cars by sound alone.

Blind Racer is a slot car racing game built for blind and visually impaired players, and it plays just as well with your eyes shut as open. Corners announce themselves from the direction they turn, the engine tells you your speed, and the phone buzzes harder as the tyres reach their limit.

Price
Free (No ads, no in-app purchases)
Platforms
iPhone and iPad
Download on the App Store
Mid-race in Blind Racer: an orange slot car on a black track curving right between white fences and red-and-white kerbs, with a display reading lap 1 of 5, second place, and the current lap time.

Who it’s for

Blind Racer is for anyone who wants a real racing game they can play without looking.

  • Blind and low-vision players: everything you need to race is in the sound, speech and haptics.
  • VoiceOver users: holding to accelerate works normally with VoiceOver switched on.
  • Sighted players, family and friends, who get a full 3D view of every race.

Features

  • One control: the throttle

    Touch and hold anywhere on the screen to accelerate and let go to coast. A quick tap is a soft pulse and a hold is full power. There is no steering: the car follows the slot, and the skill is in knowing when to lift.

    A game controller’s right trigger or a keyboard’s space bar work too.

    The How to Play screen explaining the throttle: touch and hold anywhere to accelerate, a quick tap is a soft pulse, releasing coasts you down, and a game controller’s right trigger or a keyboard’s space bar also work.
  • Corners you can hear coming

    Each bend is announced by a ping placed where the corner actually is, using Apple’s spatial audio, so a left-hander pings from your left. One low tone means a gentle bend; fast, high pips mean a hard one.

    Your motor rises in pitch with your speed, your rival’s engine is placed in 3D so you can hear them closing, and an optional driving coach calls each corner.

    Settings in Blind Racer: switches for Voice Cues, Driving Coach (spoken corner warnings while racing) and Haptics, all on, and an Audio Mix section with Master Volume at 90 percent.
  • Mira Vance’s career

    Career mode follows Mira Vance, a blind racer who reads the track by ear, through six tournaments from the Rookie Loop to the Champion’s Series. Every chapter is written out and read aloud.

    The Career prologue: "Mira Vance has never seen a racetrack. She reads it another way, the rising whine of the motor, the hum of the car singing along the rails, the way the air goes hollow just before a corner," with a Begin button.
  • Upgrade your car in the Garage

    Career points buy real performance. Upgrade the Engine, Tires and Aero from Stock to Tuned to Race, and unlock chiptune engine voices along the way. The rival always drives a stock car, so every upgrade is an advantage you earned.

    The Garage with a balance of 46 points: the Engine is fully upgraded to Race, and the Tires card offers more cornering grip.
  • Four ways to race

    Free Play for a single race on any of ten tracks, Career, a custom Series of up to three races, and Online head-to-head against a friend over Game Center.

    Free Play setup: Track set to Figure-Eight, Difficulty Medium, Car Tuned, 5 laps and an Ember Orange livery, with tabs for Free Play, Career, Series and Online.

Accessibility

Blind Racer was designed for blind players from day one.

  • The throttle is marked for direct interaction, so holding to accelerate works with VoiceOver on and you are never trapped in a focus loop mid-race.
  • Spoken callouts queue through VoiceOver instead of talking over it, and the game audio mixes with VoiceOver rather than ducking it.
  • Every screen is labelled, sliders announce their value as a percentage, and the tutorial is plain text with nothing visual-only.
  • Dynamic Type, Increase Contrast, Reduce Transparency and Reduce Motion are all honoured, and there is a high-contrast app icon.
  • Race Diagnostics speaks your settings aloud at the start of a race, so you can check your setup without help.
The Voice & Accessibility settings: Voice Cues (spoken countdown, coach and announcements), Driving Coach (spoken corner warnings) and Haptics (tactile cues for corners, crashes and laps), each switched on, above an Audio Mix section with master volume

Privacy

Blind Racer collects no data. No ads, no analytics, no in-app purchases and no account.

  • Your career, points, upgrades and settings are saved on your device.
  • Online races run over Apple’s Game Center. Doxie Media runs no server and never sees your races.

Read the full Blind Racer privacy details

Frequently asked questions

Do I need headphones?

They are recommended. Corner cues are placed in 3D space, and headphones make it easiest to hear which way a bend turns.

Can I play with VoiceOver on?

Yes. The throttle works with VoiceOver on, and spoken callouts queue through VoiceOver instead of talking over it.

Is Blind Racer really free?

Yes. There are no ads and no in-app purchases.

Can I race my friends?

Yes. Online mode races one other player over Game Center, by quick match or by inviting a friend. Both cars get the same spec, so the race is decided by driving.

Can I use a game controller or a keyboard?

Yes. A controller’s right trigger or a hardware keyboard’s space bar works as the throttle.

How many tracks are there?

Ten, all available from the start, from a banked short track to a road circuit with an esses chicane.

More help: Blind Racer support

Get Blind Racer

Free on the App Store for iPhone and iPad.

Download on the App Store